First get to know Blender in March,2017 and start to learn on Youtube by myself. In 2018, attending in a class named Computer Animation in NCCU. Learning and practicing include model editing, environment lighting, compositing, etc during the lesson. Below are the works I finished during the period 2017 to 2018.
Using the previously made donut model and finding a similar pictures, hoping to make a new picture that seems like there are two identical donuts on the table.
Used torus to make the body of the donut and used cylinder to make the white chocolate on top of the donut. I want that the surface of the strawberry donut looks a little smooth and reflective, and the bottom of the bread looks matte. Ambient light and a point light were used for the light. Neutralized both of the light, calculated and blurred the shadow , and then use colorRamp and colorBalance for the color.
Color the doughnut and strawberry sauce separately with diffuse, and sprinkle white chocolate on top of the sauce at random. The shadow renders a single point light source and ambient light respectively, and added to the blur when it was synthesized to make the shadow look less rigid. Next, toning with colorRamp and coloBalance. Last, after combining Shadow and Shader with Alpha Over, use Alpha Over again to compose the background.
Modeling / Shading / Lighting / Compositing
Blender / Renderman
Simulate the bottle on the floor, hoping to make the same state.
Through the movement of the lens, want to make the angle of the bottle in the film can be in line with reality.
The body of the bottle was superimposed with several cylinders, and the corners of the bottle were smoothed using bevel and subdivision surface in the Material section, but the actual effect was not as obvious as expected in the end. The spotlight is placed far away, hoping to make a softer shadow.
Modeling / Shading / Lighting / Compositing
Blender / Renderman